Embracer Group has announced a major restructuring of its business — which includes game cancellations, layoffs and selling or closing studios — in an attempt to reduce costs and make the business more efficient. The news comes in the wake of the company revealing that a deal that would have been worth $2 billion in revenue over six years fell apart, despite Embracer having a verbal agreement from its unnamed proposed partner.
It will take until March next year to complete the restructuring process. It's "too early to give an exact forecast" on how many of Embracer's nearly 17,000 workers will be impacted, CEO Lars Wingefors wrote in an open letter.
"The actions will include, but not be limited to, closing or divestments of some studios and the termination or pausing of some ongoing game development projects," Wingefors wrote. "It will also include decreased spending on non-development costs such as overhead and other operating expenses. We will reduce third party publishing and put greater focus on internal [intellectual property] and increase external funding of large-budget games."
It is not yet clear which studios the company plans to close or sell. Embracer says the game cancellations are "almost entirely" for projects that haven't been announced and for which it projects low returns. "All announced significant releases will still be released as planned," Wingefors said. For instance, Crystal Dynamics, which is working on a new Tomb Raider game and helping The Initiative with Perfect Dark, says those projects won't be impacted by the changes.
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