Publisher Embracer Group has announced a restructuring effort that will see staff laid off and games cancelled, but the new Tomb Raider game is entirely unaffected.
Earlier today on June 13, Embracer Group CEO Lars Wingefors penned an open letter announcing redundancies and project cancellations at Embracer-owned studios. "During the past years, Embracer invested significantly both in acquisitions and into a strategy of accelerated organic growth," Wingefors wrote.
"We have acquired some of the world’s leading entertainment IP and we have invested into one of the largest pipelines of games across the industry," Wingefors outlined of Embracer's mass acquisitions over the past year or so, including The Lord of the Rings license.
"The program presented today will transform us from our current heavy-investment-mode to a highly cash-flow generative business this year," Wingefors wrote, adding "Embracer currently engages close to 17,000 people and while that number will be lower by the end of the year, it is too early to give an exact forecast on this."
Embracer will also close studios where needed, and outright cancel projects in development, although Wingefors noted that the games affected will almost certainly be unannounced projects. "We will reduce third party publishing and put greater focus on internal IP and increase external funding of large-budget games," Wingefors continued.
Shortly after the letter by Wingefors was published, Tomb Raider developer Crystal Dynamics moved to reassure fans on Twitter with the message below. It appears the studio has been entirely unaffected by the layoffs and cancellations from their parent company, with their development efforts on Perfect Dark and the new Tomb Raider game
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