Rather than following gaming trends in search of profit, Capcom is beginning to create another of its own: high-quality, big-budget VR ports. After Resident Evil 7: Biohazard successfully translated Ethan Winters’ plight to save his wife into the world of virtual reality, the developer has done it again with the follow-up. While we feel some things could have been done better, Resident Evil Village in PSVR2 is even more intense than the flat-screen experience. It’s one of the launch games you need to play.
What we have here is the exact same title as Push Square’s 2021 Game of the Year. The campaign remains the same, its story beats are unchanged, and the combat is still just as fervent. This works in the PSVR2 port’s favour as you needn’t worry about having to play a watered-down version of what’s already playable on PS5; this is Resident Evil Village in all its glory. As such, you can read our full thoughts on the game in our Resident Evil Village PS5 review — this new verdict will focus on what PSVR2 brings to the table. In short, though: it’s still an amazing experience.
The PSVR2 version retains the first-person perspective and couples it with so many more ways to interact with the world. Instead of navigating menus, weapons and items are placed on your person while the map is a physical object that can be pulled out. You’ll find the handgun and ammo attached to either side of your waist, the shotgun is placed over your right shoulder, and a flashlight is tucked inside your jacket. Utilising the precise tracking of the PSVR2 Sense Controllers, you can seamlessly switch between guns and gadgets without ever hitting a pause screen.
It’s incredibly immersive, allowing you to really walk in Ethan’s shoes. However, there
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