The recent string of Resident Evil remakes has done justice to their source material regarding locale and boss reimaginings, so it stands to reason that a Resident Evil 4 remake could benefit from the same treatment. Resident Evil 4 is one of the most beloved games of all time, so to some, the idea of a remake is a potential landmine waiting to be stepped on. Unfortunately, apprehension tends to come with classics that have aged well. Even so, a remake of Capcom's action-horror classic could make some improvements - many of which may have gone overlooked due to RE 4's cult status.
Resident Evil 4 is considered former Resident Evil and Capcom director Shinji Mikami's magnum opus, existing when the survival horror genre had begun to turn as stale as the blood of the shambling zombies that inhabit Raccoon City. Making a radical departure from the original third-person fixed-camera perspective of the original entries, Mikami wanted to breathe new life into the series and continue with the idea of adding more engaging action elements into the franchise to keep up with the times. However, the camp remained. Fan-favorites Leon Kennedy and Ada Wong returned. The locations even matched the terror that the horrific Cronenberg-like mutated bosses exhibited. Despite the departure from survival horror — continued by Konami's Silent Hill games — the tension and the fear remained present. But Resident Evil 4 is still a creature of its time, and there is no such thing as a faultless game, meaning that there are certain areas a remake could innovate in.
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The remakes of Resident Evil 2 and Resident Evil 3 took some liberties with the original entries, most of which were
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