TeamKill Media has announced that it is cancelling the PS4 version of its upcoming horror Quantum Error, due to technical limitations. The game is currently in development for PS5, and Xbox Series X|S. The studio has decided it would be too much work and the end product for Quantum Error on PS4 would not be up to standard.
In a statement, TeamKill Media said, “Unfortunately, we are going to have to cancel the PS4 version of QE. Even with the game being made from the beginning for the PS5, we still had hopes we could make a PS4 version happen, but with the level of quality we have achieved with QE with gameplay running at 60fps, we have reach the conclusion that there is no way for us to deliver a version on PS4 that would live up to what the PS5 is going to deliver. A PS4 version would require too much downgrading and changing of assets, lighting and much more to function, and with the difference in memory and the slower HDD speed, it would be a very different experience that will not compare to the PS5 version and would not be fair to PS4 players.”
The story description for Quantum Error says: When the Monad Quantum Research Facility – 30 miles off the shore of CA – is attacked by an unknown entity, engulfing the complex in flames and putting it into a full containment lock-down, a distress call is sent for mutual aid to the Garboa Fire Dept in San Francisco, CA. Fire Chief Sturgis answers the call and sends you – Capt. Jacob Thomas – your partner Shane Costa and a crew by helicopter to the Monad Facility. Your mission is simple: save as many lives from the burning complex as possible and get out. However, what starts as a rescue mission quickly plummets into darkness, when you arrive and find that things are not as they
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