Starring a new cast of characters, tells an all-new story, with an ending that leaves the game open to further sequels. The first major entry in the franchise since the 2010 release of, takes the form of an action-heavy metroidvania with a narrative centered around protagonist Sargon's quest to rescue the kidnapped Prince Ghassan from the old city of Mount Qaf, which is where the game mainly takes place. While the story is mostly straightforwardly told, there are a few significant twists.
Similarly to some of the previous entries in the series, 's story has little relation to the stories of other games in the franchise, instead opting for a narrative that's largely self-contained, with a new cast of original characters. For the most part, the game centers around the Immortals — a group of seven powerful warriors, including the central protagonist, Sargon, who are tasked with rescuing the kidnapped Prince Ghassan from the cursed city of Mount Qaf. Complicating their quest, Mount Qaf is a dangerous location full of monsters and other threats.
After a short introduction in the city of Persepolis, which involves the Immortals fending off an invasion and defeating 's first boss, General Uvishka,the story of kicks off with the kidnapping of the prince, Ghassan, by Anahita, formerly a trusted ally of the crown and the Immortals. Sargon and the Immortals pursue Anahita to Mount Qaf, under the assumption that she's planning to use the prince to gain the power of a bird-like deity known as the Simurgh. Once they arrive, however, they discover that time flows strangely at Mount Qaf, which causes some complications.
The strange flow of time around Mount Qaf causes several problems — the men sent ahead of the Immortals have been dead for years despite having only been sent the night before, and spans of time that Sargon experiences as hours are days for some others.
After fighting through Mount Qaf, Sargon manages to confront Anahita, leading to 's first major plot twist — as
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