is off to a hot start, but can it replicate or even outpace the success of Pokémon's other major mobile game? Recent reports indicate that the new mobile app is outpacing 's daily sales by a 4 to 1 margin. Assuming that the stats are accurate, it's a sign of the early success that is having. But while is successful now, one major question is whether it can keep up the momentum, especially now that we've seen how in-game events will play out in the game.
New apps always tend to perform well, seems poised to have lasting power among its fanbase. Not only does it play into the collectibility of the physical card game, but it also offers a short and sweet gameplay experience that's similar to . Plus, the game also has the backing of the Pokémon franchise, which is one of the biggest in the world. Still, s success isn't dependent on how successful the game is now, but rather how successful it will be in a few months or even a few years.
According to Appmagic, made $12.1 million in the first four days after launch. That $3-million-a-day pace is approximately three times as much as 's current $1-million-a-day revenue stream. Keep in mind that is a free-to-play game, provided that players are content to open only a couple of packs of cards per day. Nearly half of the game's revenue is coming from Japanese players, despite the fact that ten times as many American players downloaded the app than Japanese players.
Although is outselling, the latter app still has a much larger playerbase. Over 30 million users have downloaded since its official launch, but current estimates from ActivePlayer.io indicate that over 90 million players still play at least once per month.
With memorable art and some powerful abilities, these are some of the coolest Pokémon cards you'll want in your collection in Pokemon TCG Pocket.
's current playerbase is still much smaller than , although the new game's players are more willing to spend money to get their collections started. Of course, the two
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