Patch 1.3.0 is bringing many changes to the Barbarian class, including massive buffs to and nerfs to the Overpower mechanic!
Diablo 4 Patch Notes: Patch 1.3.0 Barbarian Class Overview
Blizzard
Class Updates
Developer's Note: It's important to us that when a player chooses to fully invest in a Skill, the payoff is immense. In pursuit of this goal, several of our new Unique and Legendary items are targeting Skills that have yet to reach their full potential. We're excited to see what players accomplish with our new Unique items for Barbarian's Rend, Druid's, and Sorcerer's Meteor. We're also targeting some pressing issues for each Class. Necromancers with should see their Minions strike a bit harder, Barbarians shouldn't feel that 3 Shouts are a requirement for their success, and Sorceresses applying Vulnerable with should open new build opportunities. There are also Class updates to items and Skills that are underperforming, such as the Rogue's Ranged Unique Items, and the Necromancer's Golem. Overpower
- Overpower attacks now gain +1% damage, down from +2%, per 1% of your Base Life you have in Fortify.
- Overpower attacks now gain +1% damage, down from +2%, per 1% of your Base Life that you have in bonus life above your Base Life.
Barbarian
Skills
- Base damage increased by 900%, from 0.25 to 2.50.
- terrain impact damage increased by 150%, from 0.6 to 1.5.
- no longer requires a terrain impact to reduce the cooldown of, and now charging a boss will reduce the cooldown by 6 seconds.
- Base damage increased by 30%.
Passives
- Overpower damage decreased from 15% to 8% per rank.
- Duration of each weapon bonus increased from 8 to 10 seconds.
- Additional damage from having all bonuses increased from 15% to 20%.
- Having all bonuses now also increases attack speed by 20%.
- Berserking damage bonus increased from 60% to 100%.
- Bonus bleed amount increased from 115% to 140%.
- Overpower explosion damage increased from 70% to 85%.
Weapon Expertise
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