Overwatch 2's latest season made changes to the FPS' bullet size, but fans can't decide if they can actually tell the difference.
On February 13, Blizzard launched Overwatch 2 Season 9 which added a lot of new content and made several gameplay changes. You can read the full patch notes here, but the main takeaway here is an almost across-the-board change to projectile sizes, which have come in addition to a new co-op event, competitive play updates, a new skill tier, and much more.
As the patch notes reveal, many Heroes' weapons have been affected, including Tracer's Pulse Pistols, Cassidy's Peacekeeper, Roadhog's Scrap Gun, and plenty of others. In a blog post, Blizzard went into detail about why it decided to change the size of Overwatch 2's projectiles, explaining: "When it comes to aiming as a mechanical skill requirement, even players with excellent aim often mention how it can feel random whether a shot hits or not." Different weapons have been adjusted in different ways depending on their type (i.e. shotguns vs SMGs vs snipers) or whether they are hit-scan or travel time weapons.
Now that Season 9 is officially here, several players have put the new projectile sizes to the test. Twitter user @confusionkys recently shared a video from streamer and former pro Hydron that sees Junkrat seemingly attempting to deliberately miss Tracer, who's standing just to the right of where they're aiming. Their problem seems to be that Tracer takes damage after the shot is fired, despite the fact that the shot has been deliberately aimed away from the character.
its over pic.twitter.com/WP13v3nIofFebruary 13, 2024
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