Getting the Crimson Mischief Legendary Weapon in is a fantastic way of improving the performance of your rogue-based characters that often use shortswords and daggers for lethal damage in combat. The Crimson Mischief is one of the most advanced items in the game and can only be obtained after dozens of hours of gameplay if you are playing at a regular pace and not rushing. This shortsword is one of the many precious Legendary Weapons in , and its abilities and stats live up to its rating.
The Crimson Mischief shortsword has a special ability called Prey Upon the Weak, which makes the user deal an additional 1d4 Piercing damage against targets that have 50% of their HP or lower. When equipped on the main hand and striking with Advantage, Crimson Mischief makes the target take additional Piercing damage. If used on the character’s off-hand, their Ability Modifier is added to calculate the damage of the attack. Overall, this is one of the best weapons for rogue builds in , but it does require some effort to obtain.
Along with the dagger Bloodthirst, Crimson Mischief is Orin The Red’s signature weapon in the game. Throughout the entirety of the campaign, you can see her wielding the Bloodthirst, often meaninglessly and, on occasion, as an instrument for murder. Despite this, looting Orin’s corpse once you defeat her can also provide you with Crimson Mischief.
This means that Crimson Mischief is locked behind Act 3. In fact, it is a bit deep into Act 3, as you will likely have an encounter with Orin in the early stages of Act 3 in and will be unable to confront her.
You can face Orin within the depths of Bhaal Temple in the Undercity Ruins. To get here, you will have to go through the entirety of Act 1 and Act 2 and, once you arrive in Act 3, you will have to pass through the initial area of Rivington.
For reference, Rivington is where the Circus of the Last Days is located and where the tiefling refugees are taking shelter. It extends to the reaches of the bridge known
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