In response to player concerns, a Palworld developer has assured fans that the future PvP mode will avoid falling into the same pitfalls as other survival multiplayer titles such as Rust. These concerns were sparked by the release of Palworld’s roadmap that detailed future features such as new islands, Pals, bosses, and more, as well as the controversial potential addition of a PvP mode.
Palworld has been a massive success since its early access release, but fans are worried that the addition of a PvP mode could stop this success in its tracks. Many players have utilized the popular survival multiplayer game Rust to exemplify what they do not want to see implemented into Palworld’s future PvP gameplay. Rust is infamous for difficult and punishing PvP gameplay, with intense raiding and griefing being incredibly common in the game. While lots of Rust fans appreciate the game for the challenge it poses, others complain that it can be frustrating to get online to find that a raid has occurred in their absence. Some Palworld players have stated that they do not want raiding or Rust’s level of intensity in the game, particularly in regard to offline raiding.
On the game’s official Discord server, developer Pocketpair’s Community Manager, Bucky, responded to Rust comparisons by saying: “PvP in Palworld won’t be PvP from Rust anyway.” Bucky explained that the team is aware of other survival multiplayer games that launch with “lawless open PvP” and suffer because of it, and that Palworld will not be one of those games. “Palworld has a vision for PvP that will fit into the world without suffering from the same pitfalls…” he continued.
Many fans were comforted by Bucky’s statement that promised Palworld would never be simply a “PvP toggle on go nuts” type of game. Players are pleasantly surprised so far by the Palworld developers’ ability to learn from other industry mistakes and heed player feedback. The incredibly promising early access release paired with the attentiveness of
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