While the majority of your success lies in which weapons and armor you carry when facing off against the Terminids and Automatons on various missions in Helldivers 2, you shouldn’t overlook what your ship can do to support you. Besides just naming your destroyer, there’s far more you can do to customize it with modules. Whereas weapons and Boosters will impact you and your squad on a more constant basis, ship modules come in clutch when you need to bring out the big guns, aka Stratagems. These power weapons are already enough to turn the tide of a tough fight, but when you add in the right ship modules, you’ll be cooking bugs for breakfast.
Ship modules are purchased on your ship via the Ship Management Terminal. There are 18 in total, split between the Patriotic Administration Center, Orbital Cannon, Hangar Ship, Bridge Ship, and Engineer Bay categories. They are unlocked by spending samples you can collect during missions.
Look, sometimes you can’t argue with simplicity, and the Donation Access License is about as basic as they come. This mod gives any support weapons you call in more ammo by default, granting you more time blasting and less time waiting to call in your next one. It is a versatile mod as well since it can be applied to multiple Strategems. It applies to things like the Laser Cannon, Grenade Launcher, Railgun, Flamethrower, and more.
RelatedEagle Strategems are some of the most deadly in the game for massive area-of-effect damage. Aside from the dangers of getting caught in your own blast, the downside is that they have hefty cooldowns. This mod will cut all Eagle Stratagem cooldowns, such as the Eagle 500KG Bomb, airstrike, and strafing run, by 50% so you can rain down terror in half the time. When you can use something like the Eagle 500KG Bomb
Read more on digitaltrends.com