In a recent Twitter post, Overwatch 2 Game Director Aaron Keller informed the community about some matchmaking changes. The adjustment would reduce lobbies with wide skill gaps between players. This matchmaking change will reportedly arrive in two parts in two consecutive days.
The Overwatch 2 player base has reported matchmaking issues previously and requested the necessary changes. The developers have finally taken the initiative to address the issue and reduce the disparity for lobbies to level the playing field. After both changes have been implemented, the lobbies are expected to have more similarly skilled players.
Here is a detailed overview of the matchmaking changes for Overwatch 2.
Overwatch 2 has garnered a massive player base since its inception due to its free-to-play nature. A large percentage of this player base has encountered mismatched lobbies, wherein some participants were more skilled than others. This usually results in a snowball performance where the players face defeat and have a bad overall experience.
The unbalanced matchmaking system in Overwatch 2 has been a major concern. The Game Director outlined various changes in a blog post following the Season 3 update.
Aaron Keller shared his views on the current state of Overwatch 2 shortly after the Season 3 patch went live. The Game Director considers various community discussions and player feedback, citing that the hero adjustments are better than they were in Season 2. However, the matchmaking system can be improved to introduce lobbies with the least possible MMR (Match Making Rating) difference.
The Game Director stated that the Season 3 update would try to optimize the player pairing methods for specific roles. An example of two DPS players was
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