Greetings, Adventurers!
New World Update 5.0.2 downtime will begin at 5:00 a.m. PT (12:00 p.m. UTC) on June 4 and last approximately 1.5 hours. Hunt or be hunted in pursuit of new and returning event-specific loot during Rabbit’s Revenge. Explore the full release notes, including the addition of our new server Shard tech, below.
The furry little killers are back for even more explosive vengeance. Corrupted rabbits will roam the wilds of Aeternum from June 4 through June 18. This rabbit season includes a corrupted Flail, a corrupted armor skin, and an emote that only the most corrupt Adventurers will discover. All rewards except for the emote are guaranteed after a certain number of corrupted rabbits have fallen.
Check out the full reward breakdown here .
We’re excited to introduce Shards, a new server technology coming to New World.
Shards are duplicated segments of the game world designed to better manage player populations. Each region or zone within the game has population limits. By seamlessly duplicating these segments into new instances, we can accommodate more players in the same space without affecting game performance or the user experience. You won’t encounter loading screens when moving in and out of Sharded areas and will typically be unaware that a Shard is present.
For the initial release, Shards will be implemented for the starting beaches and settlements of Monarch’s Bluffs and Windsward. This will help us accommodate new players and reduce queue times. Based on technical performance and player feedback, we may expand Shards to other regions of Aeternum in the future.
We aim for seamless gameplay whether you're in a Shard or not. Here’s how Shards will work:
Groups: Prioritized to stay together in the same Shard, as long as there’s capacity.
Solo Players: Paired with friends or Company members in the same Shard when possible.
Joining Others: To join someone in a different Shard, be in the same area and select “Join Shard” from the Social Menu.
Area
Read more on newworld.com