When I was a kid, I was addicted to those choose-your-own-adventure books. You know the ones: white cover with a fantasy or sci-fi illustration in the middle. As a small confession, I used to bookmark all over the place while reading those, so if I got a bad ending, I could backtrack and not have to start over from the beginning. I guess that carries over to my adulthood and my need to backtrack or repeat the same things over and over in grindy video games.
However, I do have fond memories of reading these stories, so I was pretty excited when Fable Fox Press offered to send over a few samples of their new adventure books aimed at young kids. My twins are just about 6-years old now and thought this would be a great activity to do with them.
My First Adventure Books are aimed at kids 6 years and up but can be enjoyed with any kids if you are willing to read to them (and why wouldn’t you).
My First Adventure Books put the reader(s) into the shoes of a hero embarking on an adventure. Instead of flipping around throughout the book to make choices, the stories feature branching paths where pages are split with different choices.
For example, while navigating your submarine through the ocean, you’ll need to decide if you want to explore the surface, the midwater, or the depths. After making your choice, you’ll turn the part of the page with the relevant section, revealing more of the content.
What’s interesting, is that there are 4 dials built into the covers of the book. One of these will track which character you are, and the other three will track things you find throughout your adventure.
The general crux though is that you’ll find things early in the story, mark them on your wheels, and use them later in the story to succeed at challenges. If you get a perfect play though, you’ll get the best ending and be the hero of the story. If not, you’ll be tasked with restarting, but with the knowledge of the choices you’ve made to help you in future journeys.
Much like the
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