Microsoft has today responded to the news of a cancelled PS5 version of Redfall by saying it hasn't «pulled any games from PlayStation». In fact, the platform holder thinks it's actually «expanded our footprint of games that we've shipped on Sony's PlayStation since our acquisition of ZeniMax, and the first two games we shipped after closing were PlayStation 5 exclusives». This is in reference to Deathloop and Ghostwire: Tokyo.
The statement provided to Eurogamer then goes on to discuss how Microsoft hasn't pulled any pre-existing Bethesda games available on PS5, PS4 since the Bethesda takeover, and that content updates have continued to arrive for PS5 and PS4 systems.
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These comments come in response to Arkane Studio's creative director Harvey Smith's claim of a PS5 version of Redfall being in development one year before Microsoft purchased the company. «We got bought out by Microsoft and it was a change with a capital C,” he revealed earlier this week. “They came in and said, 'No PS5, we're focusing on Xbox, PC, and Game Pass'.»
However, when Microsoft refers to expanding «its footprint of games that we've shipped on Sony's PlayStation since our acquisition of ZeniMax», the comment doesn't really fly. Sony had timed exclusivity agreements in place with Bethesda prior to Microsoft's purchase, so Deathloop and Ghostwire: Tokyo were always going to launch on PS5. From the perspective of Microsoft, its deal to buy Bethesda had nothing to do with that. It's also extremely likely a PS5 version of Starfield was at one point in production, but it too had been cancelled — the RPG will now only release on Xbox Series X|S and PC.
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