Redfall creative director Harvey Smith believes the range of issues that developer Arkane faced during the development of the vampire game would have «tanked» a different studio.
Appearing on the Iron Lords podcast, Smith listed off the many real-world events that transpired during the development of Redfall, including the COVID-19 pandemic, the January 6 storming of the US Capitol, murder hornets, aliens, and power outages in its local community of Austin, Texas, and much more. «This team has been through so much along the way.
We started this project before COVID. We've had the pandemic, everybody went work-from-home, we had the Great Resignation. In Austin, we had multiple ice storms that shut the electrical grid down for weeks at a time.
We had to boil our water for a while. The country had an insurrection. We had important social movements happening across the country.Read more on gamespot.com
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