The recently released Dead Island 2 features brand new gameplay and additional gameplay enhancements over 2011’s Dead Island, making it a treat to play through for long-time fans of the series.
This action role-playing title from Dambuster Studios also shakes things up by picking up a new location for the zombie outbreak, set 17 years after the events of the first two games, Dead Island and Dead Island: Riptide.
Read on to learn more about the in-game setting.
The third mainline entry in the Dead Island series is confirmed to be set in the cities of San Francisco and Los Angeles, of the United States of America.
The game takes place during events that result in the complete quarantine of California as a result of a newer strain of the zombie outbreak, after which the protagonists (aka the Slayers) board a plane intending to fly them out of the now quarantined Los Angeles.
However, the evacuation flight ends up being shot down by the army thanks to the infected joining on board, and the group finds themselves stuck in the city as they now claw their way out of the city to safety.
Despite its rather troublesome development cycle, one thing that has remained consistent with Dead Island 2 (other than slaying dozens of undead) is the setting being shifted to the city of Los Angeles.
In a rather strange and somewhat bizarre decision, the sequel was set up to always be within Los Angeles instead of the usual island setting, even before the third development team, Dambuster (an internal studio of Deep Silver), took charge of the game’s development.
Dambuster has responded to the nature of the setting, assuring players that LA brings with it new ideas and experiments for the franchise, allowing for terrific combat and the diverse
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