Warframe is a wonderfully weird sci-fi epic that spins a tale of fallen empires, deadly transhuman warriors, far-future labor unions, and tragic betrayals. It’s also an incredibly dense game that takes dozens or hundreds of hours to fully unravel. Enter the game’s latest expansion: The Duviri Paradox, a parallel path that’s open immediately to new players. The Duviri Paradox is a quick, casual take on Warframe that is perfect for newcomers while also rewarding for veterans and their mighty collections.
The Duviri Paradox was originally announced at Warframe fan convention TennoCon in 2019 with a short and mysterious trailer. “The 2019 trailer was largely conceptual,” says Rebecca Ford, creative director on Warframe. “It was proof of ambition to tell a paradox story. Development for design, the open world, and the environment didn’t really start in earnest until last year. We had tons of concept art, we had one enemy, we had the horse, and we had a vision board. That was all we had, and then everything else came in the past year of development.”
Enter the villainous Dominus Thrax, a child king and master of his realm. The Drifter, a mysterious figure with some memory problems, has been trapped in Thrax’s Firmament. Thrax’s moods and whims change the realm around him, which provides the set dressing for runs through the Duviri Paradox. There’s a short campaign quest that leads players through the lore, introduces them to the cast, and establishes this very new setting. Once players complete that, the Duviri Paradox turns into more of a roguelike— and Thrax’s temper tantrums and melancholy change the conditions for each run. There’s also an option to chill in a wider open world, with more discovery and time to check out
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