@Th3solution I don't really have any frame of reference as to the writing in the Persona games, but I'd definitely say it's above average compared to the wider gaming landscape. I'm not sure I was quite as enamored with the narrative as some, but I did really enjoy myself throughout. I think it has some very high highs, but there's also times I wished it would speed up a bit. The game also has the tendency to lock you into what are essentially hours of cutscenes, which I do think negatively affected the pacing. The effect of which is especially worsened by the fact that they would often deliver the necessary information in long, drawn-out conversations which could've easily been cut down into more biteable chunks.
I do think the character work in this game is the star way more so than the overall narrative, which I doubt is surprising or unusual based on what I've heard about other Atlus RPGs. I did genuinely enjoy being with each of the party characters and I would be hard-pressed to name a weak link within them. I do think their follower bond stories are mostly pretty… hamfistedly written. There's really not a lot of nuance or thematic subtlety they employ, but I think the positive themes and strength of the charcters overcome that and most of the time make it come across more charming than anything. If you don't mind that type of writing, then I don't think there'll be an issue for you there.
As for the schedule, yeah, I didn't really have any problems with time management throughout the game. And as much as I tried to play optimally anf min-max my time, I definitely wasn't incredibly efficient or anything. In the end, I believe I had about a week left where I could finish up some non-essential stuff or just kill time waiting for the final day to approach. If you're already coming into this game knowing the system and how to approach it from Persona, I imagine the scheduling will be a walk in the park for you on this one. I did one-day every dungeon which I'm
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