When the original launched with the Nintendo GameCube in November 2001, it quickly became a cult classic. Since then, the series has seen the release of two mainline sequels, a remake, an arcade game, and an upcoming remaster. The series has done well by giving more depth to Mario’s green-clad younger brother in terms of character and style. Given that the original game consists of exploring a spooky mansion and sucking up the occasional ghost, it's easy to understand why one might think was inspired by the films. However, that was not the case.
creator and Nintendo legend, Shigeru Miyamoto, has officially put that myth to rest. While certainly a fan of the films, Miyamoto and his team made a special effort to ensure the game was not too -like. Yet, there were other influences in the world of film and games that probably did inspire the look and playstyle of the original. Specifically, there was a certain game genre that had taken off in the prior console generation, and one franchise in particular had become the face of it. was likely inspired by the first.
While survival horror saw its beginning in the 1980s, the release of in 1996 made the genre a worldwide success. Miyamoto's team wouldn't have been ignorant to the sudden boom in popularity of survival horror and how the genre was able to be fully realized on what was then the latest hardware. Sometime in the late '90s, development on was already underway, first being shown to the public in 2000 at the Spaceworld trade show. Its speculated that was initially intended for the Nintendo 64 console, until development moved over to Nintendo's next console, the GameCube.
It was in a 2013 interview with that Miyamoto said, " ."
In many ways, the first could be considered a parody of the original. The similarities are apparent from the beginning, as the lead characters from both games emerge from a desolate forest at the gates of a palatial mansion. Even the mansion lobby in is similarly designed, similar to the
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