I am admittedly not the smartest guy, and as such, I really don’t like puzzles. If there’s a puzzle in a game, I’ll probably just look up how to solve it. They’re not my thing, and I gravitate more toward straightforward games as a result.
So it may surprise you to hear that Lego Bricktales, which is entirely made up of physics puzzles, was one of my favorite games at PAX East 2022. I can’t make that make sense, but I’ll explain it to the best of my abilities.
Lego Bricktales is, on the outside, a very simple game. In the demo I played at PAX, I was a little Lego guy wandering around small, intricately crafted environments. According to a PR person who helped me out during my demo, the game will have a number of different-themed biomes when it launches. Players will build through jungles, deserts, and Caribbean Islands filled with pirates.
But during my time with the game, I only saw the inside of some kind of laboratory (where I learned the basics) and that jungle area.
In other Lego games, players usually adventure through some curated world based on a popular IP. A massive Lego Star Wars game just launched as a matter of fact, but Lego Bricktales isn’t like that. It also doesn’t seem to be telling its own original story like Lego City Undercover. Instead, the game is all about its puzzles, and as such, all about building things with Lego.
Throughout Lego Bricktales, you’ll be presented with simple problems. There’s a lever you need to reach that’s across a gap, for instance. The game will then give you a prompt and you’ll enter a clean building space where you build a bridge out of Lego parts. Of course, this is one very specific puzzle, but it’s an easy example. After building your bridge, you’ll then run a
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