Kingdom Come Deliverance 2 is an inherently quite intimidating game. A lot of that is built off the reputation of the original, and much like the first game, it’s as close as we can really get to a medieval Europe simulator, albeit with the kind of fairytale character arc as you go from being a peasant to holding a fairly significant and influential position alongside those of noble blood. Your path is up to you, whether you play as a wholly honest and loyal subject, or rob and steal your way through the world to amass wealth, but whatever your choice here, it’s going to be a challenge.
In my time with the game so far, I have spent two hours being killed by three bandits time and again because one of them was in plate armour. I was convinced I almost had him and his two friends, but in actual fact was barely damaging him at all with my pathetic little hunting sword. These are randomly occurring bandits who just happened to appear on the way of my quest objective – they don’t even have real names. Like I said, Kingdom Come Deliverance 2 is as intimidating as its name is odd.
The game puts you back into Henry’s shoes, picking up after the events of the first game as he and Sir Hans Capon travel to deliver a letter of peace and alliance to Trosky Castle. Naturally, things go awry quite quickly and you lose the message, your armour, your weapons, and all of the other men in Sir Hans’ retinue. Without all your fancy looking armour, you can’t get into the castle to see the Lord and if you could, you’ve lost the official letter anyway. Retreating to the village of Troskowitz, you’re separated from Hans after falling out over his classic spoilt rich brat breakdown, leaving you to get into contact with the Lord of Trosky Castle all by yourself. That’s trickier than it already sounds when he rides off into the distance with a retinue.
Wearing your beggar’s clothes, you’ll have a hard time getting much done, but I was able to find a job at a blacksmith who also gave me somewhere
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