Shadow of the Erdtree has, overall, gone down about as well as one might expect. It's one of FromSoftware's best expansions yet (snagging an esteemed 95 in our Shadow of the Erdtree review) and has, naturally, also caused a flood of discourse. The "bosses are harder than usual" being one of them and—hey, wait a minute, that's my article. Aw, man.
Listen, while I've since been proven wrong by Elden Ring players two-tapping (spoilers for the DLC's final boss, obviously) Promised Consort Radahn with a freaking bottle of perfume, the fact does remain that Erdtree's final boss is a step up, even for FromSoftware's new standard where every guy in armour comes equipped with a 100-step combo, exploding AoEs, and a level of aggression usually reserved for tilted MOBA players.
If you struggled like I did, one point of validation might be that Radahn's hitboxes are comprehensively busted as a matter of undebatable fact.
As outlined by YouTuber TheKevDev in the following short, Radahn's hitboxes extend far beyond the actual model of his weapon—considerably so. That boy's swords have some phantom girth to 'em.
The YouTuber's complaints were also shared on Reddit, where you can see some particularly egregious freeze-frames that really illustrate the issue. There are, if I were to hazard a guess, about 12-15 phantom inches of Radahn protruding, ghostly, from the tip of his blade.
Luckily, FromSoftware's already patched Radahn's hitboxes, though it had to be course-corrected after it made the boss a little too easy—what do you mean that's base-game Radahn? You mean to say it happened again?
(Jokes aside, FromSoftware is yet to address Promised Consort Radahn similarly, it's just — if I had a penny...)
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
While this bosse's hitboxes have been a known bugbear for a while (as reported by Kotaku earlier this month), the whole debacle is certainly news to me, as it is to the players of the
Read more on pcgamer.com