Nixxes and Guerrilla Games have rolled out Horizon Forbidden West PC patch 1.1, packing stability improvements, bug fixes, and more.
Today's 1.1 update contains several fixes and optimizations. In addition, the patch allows PC players to properly remap the TAB key. Also, the update includes HUD widescreen scale options alongside fixes for graphic corruption on waterfalls with DLSS frame generation. Another nice addition included with this patch is the option to preview changes made in HDR settings. The full release notes for this new update can be found here.
Horizon Forbidden West on PC launches with support for AMD FSR 2.2, but developer Nixxes has now also confirmed that the team is working on adding support for AMD FSR 3. "We're working on it!", Nixxes wrote on X when asked about AMD FSR 3 support.
Horizon Forbidden West is available worldwide now for PC, PlayStation 5, and PlayStation 4. Here's what we wrote about the PC port last month:
"Thankfully, Horizon Forbidden West is another solid example of a PC port from the experienced studio based in Utrecht. As we're used to from previous Sony ports, almost the entire breadth of features is available here: Ultrawide support (21:9 and 32:9), NVIDIA DLSS Super Resolution and Frame Generation, NVIDIA Deep Learning Anti-Aliasing, NVIDIA Reflex, AMD FidelityFX Super Resolution, Microsoft DirectStorage, not to mention full support for the DualSense controller's haptic feedback, adaptive triggers, and built-in speaker.
The High Dynamic Range implementation is good, too, although the main slider to set your display's Max Luminance currently doesn't work. However, the sliders for Paper White, Shadow Boost and Highlight Boost work just fine, and they're way more than what HDR users can find in the average PC game when it comes to tweaking their HDR experience."
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