In February, we brought you word of a group of Google engineers who, apparently just for fun, managed to hack Sony's streaming PS Portal to run emulated PSP games offline. Being courageous White Hat types, the group «responsibly reported» the issues to Sony. The exploit was quietly fixed in patch 2.0.6, which also seems to have improved video quality significantly, despite neither being listed in the patch notes.
The group's spokesperson appears to be Andy Nguyen, who yesterday took to Twitter to announce that Sony had addressed the bugs that made the hack possible. As you might imagine, the announcement was met with criticism from members of the emulation community, who took umbrage with Nguyen's Lawful Good actions and strict adherence to a code of hacking ethics.
Read between the lines of the patch notes
Finally
What do you think of the exposure and subsequent closure of PSP emulation on the PS Portal? Was it always going to be circumvented, like Nguyen suggests? Let us know in the comments section below.
Khayl is Push Square's Australian correspondent, a reporter who regularly catches the competition napping. With five years of experience as a freelance journalist and mercenary wordsmith, RPGs are his first great love, but strategy and tactics games are a close second, genres in which he is only too happy to specialize.
I'm just confused it was possible in the first place, I assumed streaming devices were incapable of running anything natively. It's got enough memory to install stuff?
These are professional Google devs, and everyone knows that. They did what is usual in the professional space, and Sony would have fixed the bugs nevertheless. So I don’t see a big problem here.
Wait The Flow is a current google engineer or he's just talking on behalf of the engineers? I would find it strange that him of all people would help out Sony patch up anything PlayStation related.
@Balosi The portal still have to have a SOC to handle WiFi/bluetooth, Decoding of the stream…
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