We review Gasha, a set collection card game published by 25th Century Games. In Gasha, players are trying to collect sets from their Gasha cards and use them to obtain reward cards.
In Japan, there are toy dispensers called Gashapons. They are similar to gumball machines, but with arguably cooler prizes than a standard American gumball machine. It’s been a while since I’ve used any of these kind of machines (do they still take a quarter?). But today we are going to look at Gasha, a new set collection game (from 25th Century Games, designed by Jason Levine) that will have you trying to collect sets of random toys from these famed dispensers.
During your turn, you’ll have two choices: Either draw 2 cards or trade in a set of Gasha cards for a reward card. If you are drawing cards, there will be 4 stacks of Gasha cards to choose from. The back of each card gives you a hint of which item might be on the face of that card.
When you’re ready to cash in a set of items, you discard those cards and claim the reward card, which is worth a number of victory points. Some cards also feature ticket halves. If you collect 2 ticket halves, you can also claim a bonus token, which will be worth bonus points or provide an ability to use. If both of your halves of the ticket are the same color, you also get to draw a free Gasha card.
The Game ends when either the reward cards or the bonus tokens are all claimed. The player with the most points wins.
Gasha is a filler game through and through, but that’s all right as long as you go in with that expectation. It’s a simple set collection game that has the benefit of being highly accessible—both in theme and in gameplay mechanics. In particular, the theme is really well implemented. You don’t
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