Final Fantasy 7 Remake was one of the most highly anticipated games of the year when it was released back in 2020. Fans of the game have, on the other hand, been debating whether or not it should have been open world ever since, the ongoing discussion finally popping up in a recent thread on Resetera quite appropriately called "should Final Fantasy 7 Remake have gone open world for the Midgar part?"
The original Final Fantasy 7, released three decades ago in 1997, was most definitely not an open world game, featuring a linear storyline and some exploration elements. With advancements in technology and the success of open worlds, players have come to expect open world elements in just about all of their games.
RELATED: Final Fantasy 7 Rebirth Needs Its Own Terrible Snowboarding Minigame
The thread on Resetera has generated quite a bit of discussion, with many fans expressing their opinions on the matter. Some argue that Final Fantasy 7 Remake should have been open world, as it would have allowed for more exploration and immersion, especially in the city of Midgar. Several others however feel the linear storyline of the original game was part of its charm and that changing this would detract from the overall experience.
“I remember hoping Midgar would be an open world, but in retrospect, absolutely not. I’m over every game franchise going open world and ruining the narrative as a result,” one user on Resetera noted. “That era of gaming was exhausting and I’m glad that developers have learned. Some games work as open world, some do not.”
“Don't think it needed to be an open world, but maybe larger areas than we got,” another user on the platform explained. “The game was extremely linear with corridors in areas that really
Read more on thegamer.com