Honkai: Star Rail should be easy to understand for most Genshin Impact players, even though the core gameplay is different. For starters, many features between the two games are virtually identical. The banner system is an example of something that both titles have in common. Several other gameplay mechanics, such as UI, currency, and microtransactions, should also feel familiar.
Knowing the differences between the two games and what Genshin Impact players can expect to get out of Honkai: Star Rail is vital. Not every person will like both titles, but there should be some overlap of fans who enjoy these games.
Let's take the above photo as an example of how Honkai: Star Rail should be easy to understand for Genshin Impact players. Here's a look at some similarities:
Missions often involve players going from one area to another in a similar vein to Genshin Impact's quests. That said, there are some differences that need to be addressed.
For starters, there is no dashing (or i-frames) in HoYoverse's newest title. You cannot jump from the start of the game, and the combat is turn-based.
Combat is where Travelers are bound to get confused. Normal Attacks, Elemental Skills, and Bursts all functionally exist in Honkai: Star Rail, but they work quite differently in a turn-based setting. Here is a quick rundown:
On the top left of the screen is the turn order. The characters at the top go first, while those at the bottom move last.
Since everything happens in turns, Honkai: Star Rail is much less mechanically challenging than Genshin Impact. This also means it is more strategic. On a related note, the title also has an auto-battling system, making grinding much easier than in other games.
If players are interested in a turn-based RPG
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