Fable 4 is looking great. I don’t just mean the lovingly rendered giant Richard Ayoade that we got our first glimpse of during the Xbox Games Showcase this past weekend, as its environments and lighting are already shaping up to be something special. In fact, Fable 4 looks so good that some people are questioning if the final game will look as sharp – but that’s only further motivated the team behind the upcoming RPG game at Playground Games as they work towards a potential Fable 4 release date in late 2024.
After many years in the dark, we finally got to see the current incarnation of Fable, which has dropped the ‘4’ for its official title, beginning with the introduction of “vegetable enthusiast” Dave, portrayed by Ayoade. Throwing aside suggestions of a more serious spin, it marks a return to a tone that, to me, probably embodies Fable better than anything else: famous British comedy actors delivering dry, deadpan humor that veers casually into the euphemistic.
Alongside Dave’s monologue to camera, we see the “hero” of the piece – a confident, slightly rowdy woman with a large sword – ‘borrowing’ drinks from the locals, punting chickens across the treetops, and facing down snarling werewolves, before they ascend a giant beanstalk to come face to face with Ayoade’s character.
Graphically, it all looks lovely, and that’s got some people wondering about whether the game will look like the trailer. Lukas Koelz, lead lighting artist on Fable at Playground Games, is delighted to see this. “People not believing this is ‘real’ or that the game will look like this is one of the best compliments.”
Given the studio’s history, it shouldn’t be too surprising. Koelz says the game is being built using the same ‘ForzaTech’
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