With F1 23 racing onto consoles and PC this week, we've been testing the game out, and we're pleased to report that it really is a drive worth taking, largely thanks to the gripping Braking Point story mode.
Returning fans will remember that Braking Point was first introduced in F1 21, letting players experience the high octane life of fictional drivers Aiden Jackson (played by Aiden Felgate) and Casper Akkerman (Christopher Dane), with thrills and spills both on and off the track, and a brilliantly hate-worthy villain in the shape of rival racer Devon Butler (Daniel Ben Zenou).
Much like FIFA's long-lost story mode, The Journey, Braking Point was hugely celebrated by fans of solo play. And when the mode took a year off, skipping F1 22 altogether as EA and Codemasters focused their attention in other areas, we really did miss it. Visually stunning racing is all well and good, but tying it up in a rich story is even better.
Thankfully, there's a whole new Braking Point campaign in F1 23, and we had a really great time with it. One of our only complaints with the original Braking Point was that some of the on-track objectives felt overly difficult with very little leeway, forcing you to replay the same segments over and over again beyond the point of having a good time.
With the new Braking Point, however, we'd say that the difficulty is pitched at a much more lenient level. We haven't felt stuck or frustrated in the same way at all. On top of your basic, very doable objectives, there are additional targets to hit if you're able, but you won't be penalised if you miss them. In fact, the in-game social media feed will react accordingly whatever you do.
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