Baldur's Gate 3 is still a couple months away—it goes from early access to full release on August 31—but you can dive into the shadows lurking in the legendary fantasy city right now in a surprise prequel chapter called Blood in Baldur's Gate. Instead of an RPG, though, it's a murder mystery, and you're going to have to work with other D&D detectives in order to solve the crime.
Blood in Baldur's Gate takes place 15 years before the events of Baldur's Gate 3. A murder has been committed, and it's up to you to figure out whodunit and, presumably, what drove the perpetrator to commit the crime. Of course, it's not quite that easy: By taking the case, you position yourself as «the next lamb brought to slaughter.»
The game is played by examining locations that are visible on a top-down map of the city. Each location contains a description of the nearby surroundings, local landmarks of note, and other relevant details. The scene of the murder, for instance, is described like this:
The saltwater scent of the harbour cannot mask the overwhelming smell of blood in the air. In the middle of a cobblestone plaza by the pier, a tiered fountain sprays fine mist into the air. At the base is a finely dressed elf impaled on an anchor. Blood pools around the body. Over the sound of lapping waves, someone can be heard retching nearby.
The victim . On closer inspection, the anchor has been driven through the elf’s torso. Whoever committed this atrocity did so with brutal force. Fresh blood continues to seep from the large wound, soaking through a silk tunic and onto an elven engraved coin pouch still attached to a leather belt. A lute lies within the grasp of the young victim, never to play a tune from its owner again. The fountain .
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