BattleBit Remastered is a lot of things – good being the main one in our opinion. It brings the ‘Battlefield’ experience to PC without having to deal with EA, rushed releases, and Battlefield. It’s fast, brutal, easy to run, and a whole lot of fun.
It’s also very slow. Progression in BattleBit Remastered is like watching a slug race a snail on the back of a tortoise walking on a treadmill. This can make the game a bit of a slog to play – especially when your class is stuck with a god-awful weapon and you want to take your sledgehammer and apply it to your dome. Picking the right class can make this early game grind a bit more bearable.
More BattleBit Remastered content:
System Requirements | How To Unlock Every Weapon & Gadget | Recon Class Guide | How To Use Bandages
Squad Leaders are one of the most powerful classes in the game, but not necessarily because of their actual abilities. Sure, they have more consumables than other classes, and yeah, they can deploy Respawn Points, but in terms of actual combat? They are just a tarted-up Assault who needs to shout into the void every now and then.
Not only that, but Squad Leaders are completely random so getting used to your authority is not exactly easy. Heck, due to the way Squad Leaders are displayed, you might not even be aware you are one. It’s a bit of a mess right now, and we’d just avoid them if progression is your goal.
Support isn’t bad, they just need a lot of time investment to get good. Your starting weapon is hot trash, and while you can make it better with attachments, getting enough kills to unlock those extra gubbins is pain incarnate.
Support does come with extra ammo and can get pretty nifty with explosives, but this is a rushed bandage used to
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