EverQuest players are up in arms thanks to a new duplication exploit that has hit the MMO. While a hotfix was rolled out, many players are upset at both a lack of communication from Darkpaw Games, as well as saying the hotfix doesn't do enough to fix the problems.
The exploit was introduced into the aged MMORPG on November 15th, allowing players to duplicate platinum. The exploit allowed this to happen through a bug while players crafted using the trade skill depot feature, and while the team has since issued a hotfix, players are still saying it didn't go far enough to address the issue.
The officialEverQuest forums are up in arms over the devaluing of platinum, especially on Timelocked Progression servers, which has seen its economy effectively in ruins as a result. Rusty, who sent us this tip, sent along a video (embedded below) which shows the state of the economy in real-time, which we've embedded below.
Part of the issue is also thevalue of Krono, an in-game item that can be bought and sold that gives game time (like EVE Online's PLEX, for example), has gone through the roof.
While the servers have been hit with an avalanche of duplicate materials as a result of this bug, the team at Darkpaw did tangentially address it by locking down the exploit, but given that it took almost a week to do so, much of the damage had already been done. The muted response from the developer addressing the damage to crafters, the economy on the affected servers, and even the sale of Krono — which is cross-game, so it can be used for EverQuest 2 (our tipster claims that this has also affected that MMO's economy, with Krono prices there being inflated as a result) — hasn't sat well with players overall as well. Some players are asking for
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