Elden Ring now has a ray tracing graphics option for PlayStation 5, Xbox Series X and S, and PC versions of the game, courtesy of patch v1.09.
The update was pushed out earlier today, March 23, to all versions of the game, though the new ray tracing feature won't be available on PlayStation 4 or Xbox One.
Ray tracing can be toggled on and off via the game options menu on console and via the graphics menu on PC. Bandai Namco also cautioned in a post on its website that both frame rate and resolution “may be impacted while playing with ray tracing on”.
ELDEN RING update 1.09 is now available.Full patch notes can be viewed here: https://t.co/Su9mOtjsXjPlease apply this patch to continue playing #ELDENRING online. pic.twitter.com/hsKqa1usku
Along with the new ray tracing option, the v1.09 patch brought a slew of bug fixes and balance adjustments to the game that affect everything from attribute scaling and buffs, to attack speeds and Ashes of War.
A number of PvP specific nerfs have also been introduced, as has an invincibility window for players respawning in the colosseum. The full patch notes are available below.
Last month saw the reveal of the upcoming DLC expansion Shadow of the Erdtree, which followed the announcement that Elden Ring has officially sold over 20 million copies since its February 2022 launch.
IGN gave Elden Ring a 10/10 in our review, describing it as “FromSoftware’s largest and most ambitious game yet” that we’ll be looking back on as a title "that moved a genre forward”.
New feature
Please note that performance - such as frame rate and resolution - may be impacted while playing with Ray Tracing on. The minimum and recommended technical specifications to use Ray Tracing can be found at the end of the patch
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