Deciding between the Mages and the Templars is the first big decision players will make in , and it's one that can change the entire story. The Mages and the Templars have always been embroiled in bitter conflict throughout the franchise. In the game makes the player face the problem directly by choosing a side. The decision between the Mages and Templars in follows the player character through the whole story, and affects every party member in it.
is the third title in the series. The game follows a character designed and named by the player, but generally called the Inquisitor, as they take on numerous magical threats, and become entangled in the conflict between the Mages and Templars. Although there are many choices for players to make in, deciding between the Mages or the Templars seems to be the most important to the story.
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Before choosing Mages or Templars, the player has an opportunity to witness each side in actionduring a peace conference ultimately doomed to fail. In Val Royeaux, the Templars are on edge and refuse to talk to the Inquisition. In the Hinterlands at Redcliffe, the Mages call off an invitation they originally sent to the Inquisition. There seems to be something else going on behind the scenes, but how that unfolds depends on which side players should choose on their path toward beating . There are both positives and negatives to joining either the Mages or the Templars.
If the Inquisitor decides to side with the Mages in, the player must first deal with Alexus, a suspicious mage who has supposedly taken over the Mage Rebellion. Alexus torments the player psychologically, in a mission where he sends their character and a companion named Dorian to the future. There, the Inquisitor's party members have been held in a red lyrium dungeon for countless years. Once all party members have been freed, the
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