After a tumultuous few weeks for Destiny 2 fans — just ahead of Bungie’s big reveal of The Final Shape expansion on Aug. 22 — game director Joe Blackburn has come to the rescue.
On Tuesday, Blackburn posted a video of himself talking on his personal Twitter, which is a format the studio has never used before. In this 16-minute video, Blackburn talks about the State of the Game article from a few weeks ago, what went wrong with it, how Bungie is fixing the pain points in the future, and what players can expect in next week’s reveal.
Trying something different, yall have 15 minutes to chat? pic.twitter.com/wzB6xqJPGU
The bulk of Blackburn’s time in the video is about PvP, which has been a pain point in the community for years. According to Blackburn, Bungie now believes that putting out one map a year isn’t great for the game — counter to what the State of the Game article had suggested. Instead, Bungie will work to release multiple Crucible maps each year in a single map pack.
Blackburn also spoke about creating a “PvP Strike Team” whose job will be to brainstorm fixes, communicate them to the community, and then implement them very quickly. Bungie has used this kind of tactic before when the game was in a bad state between the Curse of Osiris and Warmind expansions back in 2018.
On the topic of armor, Blackburn spoke about several different types of armor in the game, and how Bungie has chosen to shy away from armor that players don’t use much, like the sets found in the ritual playlists (Strikes, Crucible, and Gambit). This is technically going back on a promise that Bungie made years ago, to deliver one new ritual armor set each expansion. Bungie failed to communicate this shift away from new ritual sets before
Read more on polygon.com