Destiny 2 director Joe Blackburn shares a new video explaining and apologizing for the latest State of the Game update, while also promising better communication as we head towards the Destiny 2 The Final Shape release date. The FPS game and Bungie have been criticized for failing to suitably address PvP issues in Destiny 2, following a State of the Game update that was issued on Thursday, August 3. Now, Blackburn says that communications will be improved, but outlines that Bungie’s “number one priority [is to] keep our community members and our community leaders safe.”
Destiny 2 regularly shares State of the Game updates to offer information on coming changes, tweaks, modes, and other new material. The latest post faced criticism as players did not feel it sufficiently addressed concerns about PvP and Bungie’s plans for new Destiny 2 maps.
With The Final Shape – billed as the concluding DLC for the Destiny 2 Light and Darkness saga – now imminently due to arrive, game director Joe Blackburn posts a 16-minute video outlining new methods of communication and changes to both PvP and how maps are released.
“A couple of weeks ago, we put out a State of the Game communication that wasn’t up to your standards,” Blackburn says. “It didn’t provide the vision that we normally provide, and really and truly a lot of us were heads down in The Final Shape, and weren’t able to give it the care and love that we normally put into these kinds of communications, and that’s nobody’s fault but mine.
“When Season 22 rolls around, I’m going to be in the game a lot; I’m going to be playing a lot. So, what we want to do is commit to a few times next season and the season after, and I’m just going to stream me playing the game, and you’ll be
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