Destiny 2's game director promises a free PvP map back later this year, following the negative response to the recent State of the Game post.
Earlier this month, Bungie shared a State of the Game blog post that addressed the Destiny 2 communities' complaints, where it was stated that the studio didn't have the resources to release more than one PvP map per calendar year. The post was received with backlash from the community, considering Bungie is a massive studio owned by Sony.
Now, Destiny 2 game director Joe Blackburn has released an apology video on <a href=«https://twitter.com/joegoroth/status/1691512349398822914?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1691512349398822914%7Ctwgr%5E5f48c34425f52de31663a2a42b451f9b1980bdb2%7Ctwcon%5Es1_&ref_url=https%3A%2F%2Fwww.pcgamer.com%2Fbungie-goes-into-damage-control-mode-as-game-director-admits-the-state-of-the-game-update-wasnt-up-to-our-standards-for-what-you-all-expect%2F» target="_blank" data-url=«https://twitter.com/joegoroth/status/1691512349398822914?ref_src=» https:>Twitter
, responding to the backlash and addressing players' concerns (via PC Gamer).Blackburn started out by admitting that the State of the Game post «wasn't up to our standards» for what players expect as communication.
Trying something different, yall have 15 minutes to chat? pic.twitter.com/wzB6xqJPGUAugust 15, 2023
«It didn't provide the high-level vision that we normally provide,» he said. «Truly, a bunch of us were heads down working on The Final Shape and weren't able to give it the care and love we normally put in… And that's nobody's fault but mine.»
The game director went on to share a breakdown of what the team aims to go forward with Destiny 2, including PvP, armor, its improved
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