Psychopaths are human bosses you can find and beat in to progress cases and get powerful new gear. These opponents are people who've gone insane from the stress of the zombie outbreak, attacking you and sometimes keeping other survivors hostage. You need to take down some Psychopaths to move the story forward, but some can only be encountered at specific times.
Some of the Endings in are tied to solving every Scoop case in the game. The can only be reached in Overtime mode, a continuation of the 72-hour mode story you can only achieve by completing all cases. To do this, you need to know how to find certain Psychopaths fast, and how to take them down quickly before moving on to another one.
Around 15 Psychopaths total are in the game, with many being familiar to those who played the original. These bosses are found in specific locations around the Mall, but can only be encountered at specific times. For example, one Psychopath may only show up in one spot during Day 1, and cannot be seen if you miss them going into Day 2.
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Some Psychopaths are met multiple times throughout 72-hour mode in different cases, meaning you'll have to fight them more than once. Not every Psychopath is a mandatory fight, so some could be considered a hindrance if you are behind in a case or two. Since some Psychos only appear for a limited time, you need to plan for the order in which you go after these deranged survivors.
Most Psychopaths have one or more Survivors being held hostage that you need to free. Only eight Survivors can be in the Mall at any time, with Psychopaths sometimes taking their place once they've been rescued.
Cases with Psychopaths have a higher chance of appearing when more Survivors have been moved out of the Mall. You can bring survivors you find while exploring to the Security Room to save them or kill them to free up space.
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