Delivering on a promise to release The Blood of the Dawnwalker's first trailer on the day of the Wolf Moon, Rebel Wolves’ has released the opening cinematic and details for the upcoming dark fantasy action RPG.
If you haven't seen the trailer, you should watch that before reading any further about the premise of this game. The Blood of Dawnwalker is a dark narrative sandbox, set in an alternate 14th century. The feudal lords have been overthrown by a clique of vampires. Even if you are familiar with vampire stories, there's more to keep your eye on here. The game is from a studio co-founded by Konrad Tomaszkiewicz, who directed The Witcher 3: Wild Hunt. If you are looking for choices that matter, sandbox elements, and a lot of things to discover, you found it.
The trailer (and opening cinematic) shows us Vale Sangora, in the Carpathian Mountains, and that process of overthrowing feudal lords and claiming freedom and power for themselves. We meet a young father, Coen, who gets rebuffed by the lords when trying to save his sister, Lunka. The lords are then promptly dispatched by a mysterious new presence, the charismatic leader of the vampires, Brencis. Coen is changed into a Dawnwalker, no longer fully human, but also not fully a vampire. This takes place 2 years before the game.
You play as Coen and everything is open in front of you–except for the timeline. You have 30 days and nights to decide how to spend. Choose to spend your time trying to work out how to save your family. Or spend your time seeking revenge on the Sire that made you this way and maybe even destroy everyone.
Tomaszkiewicz emphasizes the freedom in playing your way. “We want players to feel the sense of urgency in an open world game,” he says. “There are multiple approaches to saving Coen’s family with no clear division between main and side quests, you decide on how you spend the time.” Time is the consistent factor here, and it is a resource. Every time you progress quests, time will pass,
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