The recent Xbox Developer Direct offered an exciting preview of , setting the scale of the series even higher while showing off its visceral moment-to-moment gameplay. Taking a new direction for the series by slowing down from its fast-paced predecessor in favor of a more heavy-hitting gameplay style, is shaping up to be a fresh take on the successful formula of the reboots. While the tankier boots-on-the-ground gameplay may be disheartening for diehard fans, it could help fix the biggest problem with the franchise's latest entries.
With the release date for only a few months away, fans thankfully won't have to wait too long to try out the new gameplay style and wide range of new weapons firsthand. Occurring before the events of, will explore one of the most unique settings the series has ever seen, all while exploring a fleshed-out version of the Doom Slayer's backstory. While more inspired gameplay would have been a welcome prospect, the new direction for will help it stand on its own with an independent identity.
While offered even more incredibly climactic setpieces to the already groundbreaking sequel, it struggled to maintain the level of consistency the series had been praised for.
The DOOM series has evolved the Doomguy from the original games of the 1990s to the reboot timeline of DOOM 2016, DOOM Eternal, and DOOM: Dark Ages.
The most common complaint about was the new enemies that tended to consistently slow down combat whenever they appeared, whether from having powerful defenses or requiring very specific weapons to take down. While it wasn't as noticeable in the first entry, these issues were even more prevalent in, especially with the final boss not matching up with the action-packed gameplay of the series.
' Spirit enemies were the most common source of complaint when DLC was first released, as their empowered demons had considerably large health pools on top of forcing players to stand still while using the less favorable Microwave Beam to finish
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