Crime Boss: Rockay City takes Payday’s potent formula and plops it in the middle of the decade that brought us bleached hair, dial-up internet, and the ’92-’93 Dallas Mavericks. Unfortunately, just like bleached hair, dial-up internet, and those 11-and-71 Dallas Mavericks, Crime Boss looks awful, is technically outclassed, and is full of embarrassing performances. Hard to outright hate thanks to the compelling, car crash quality of some of its cutscenes, it’s nonetheless impossible to recommend right now on account of regular bugs, repetitive missions, and bog-standard blasting that’s unmemorable at its best and exasperating at its worst.
At face value, Crime Boss looks like a hearty deal. There are three separate ways to play, including a dedicated single-player campaign and two co-op focused modes. On top of that, Bon Jovi’s second-best song about cowboys is on the soundtrack, and Michael Madsen is here as leading man Travis Baker – and in a dapper hat, no less. Madsen isn’t a prolific video game voice actor but he has demonstrated an ability to pick quality winners in the past – certainly with the likes of Telltale’s The Walking Dead, Dishonored, and a 2001 game you may have heard of from the makers of Christmas Lemmings called Grand Theft Auto III. Unfortunately, his winning streak is now broken.
It’s actually tricky to pinpoint precisely which pillar of Crime Boss is the weakest, although a shooter with combat as scrappy as it is here is always going to be on a hiding to nothing. Melee attacks are hopelessly unconvincing and the shooting itself is annoyingly imprecise and ineffectual, with the slimeballs of Rockay City capable of absorbing punishment like their chests are made of Kevlar. The explanation here likely
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