The next patch for Cities: Skylines 2 will be Economy 2.0, which will be released in the upcoming week. But before we can enjoy everything on offer, publisher Paradox Interactive wants to highlight a couple of life-and-death issues.
No one's saves should be broken, but that won't stop the upcoming Economy 2.0 patch from messing with your files: «Any saves that you have built and played on before the patch will be affected by the changes brought by the patch,» a Paradox Interactive blog post says. «We wanted to share a list of things you might encounter while loading up your save after the Economy 2.0 patch.»
Essentially, the first few in-game months after the patch may be a little strange as the game tries to catch up or counterbalance all the changes that the new patch brings. One of the most terrifying bits of collateral damage that players will have to deal with is an oncoming «death wave» that'll take out most, if not all, your city's elderly population. «The older your citizens are, the more severe it will be,» the blog post says. «This is because we want to vary the age when citizens can die much more to avoid future death waves—but this can only happen once the Grim Reaper has finished with the city.»
I don't like how quickly the blog post just glosses over the idea of a 'death wave' or that if I finally decide to launch Cities: Skylines 2 again, I may have to witness a mass of deaths that I haven't seen since I accidentally messed up my water and sewage pipes in the first game, giving half my population cholera. But at least this should mark the last major visit from the Grim Reaper, so it's swings and roundabouts, I guess.
There'll also be plenty of changes to the economy. «Expect a negative money trend initially, but tax income may offset new costs after recalculations,» the blog post says. «If your city is struggling financially, consider increasing taxes, reducing service budgets, or temporarily turning off buildings to save costs.»
Companies will
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