No Man’s Sky has been sending players on interstellar explorations for more than eight years now, and explorers probably haven’t uncovered a tenth of this computer-generated universe. A huge new update called Worlds Part I expands this already sizable game with a ton of new gadgets, story driven missions and new worlds to discover and explore.
The Worlds Part I update is available now in No Man’s Sky across all consoles as well as PC and Mac. All told, there are over 40 new features, improvements or fixes and additions.
The game already has over 18 quintillion planets but there are a few new types added to this mix. One of the new world types now have “gravitational distortions” that have altered terrains to create floating islands that can be mined, altered or used as a platform to build a new homebase in the sky. No Man’s Sky has also transformed some of its words into “sub-zero” landscapes with new flora, mineral formations and terrains. Some worlds have even generated new forms of life such as plant-animal hybrids with features like “stamen-like whiskers” and “petal-like faces,” according to the official website.
The Worlds Part I update also comes with a bunch of new graphics improvements and features. Hello Games has given pretty much every part of its worlds a new look from the “new volumetric clouds” in the sky to the “high definition water” and “dynamic water” that’s more responsive to wind, depth and weather conditions.
Hello GamesSome planets have visually enhanced atmospheres that can produce familiar weather like rain and snow as well as unusual conditions such as falling ash and ember and storm crystals. The update also provides some engine enhancements to improve the game’s graphics and performance and render environments faster and clearer. There are even new sky and water colors across the universe’s many landscapes and horizons.
The new update isn’t just a cosmetic fix. There’s also some new toys in the game that help you alter planets’ terrains
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