Cities Skylines 2 is the answer to every traffic, road-building, and general vehicle management problem we’ve ever faced in the city-building game. Formerly the reserve of Cities Skylines mods, constructions such as roundabouts, split highways, and perfectly parallel residential blocks will be available from the go, as Paradox and Colossal Order reveal a totally overhauled system for managing cars and traffic. Ahead of the Cities Skylines 2 release date, if you’ve ever been frustrated by the fussy, fiddly road building of the past, or practically wanted to blow up your entire creation because people just wouldn’t drive the way they’re supposed to drive, rest easy. Cities Skylines 2 solves everything.
Ok, first up we have roundabouts. In Cities Skylines, making a roundabout means actually, physically constructing a circular road. You can do it, but it’s time-consuming, always ends up a little jagged, and ultimately confuses the heck out of your motorists. Not anymore. Cities Skylines 2 comes with a dedicated roundabout tool, so you can just select one from the menu and drop it into the center of a main road.
Next, split highways and on-off ramps. In the original Cities Skylines, we needed mods to make these work, or, again, we had to spend ages trying to properly align tiles and lanes, and even then, we’d usually end up with something skewed and ugly that didn’t quite work right.
Now, in Cities Skylines 2, you can pre-made intersections to your highways, and also create entry and exit ramps with dedicated lanes for acceleration and deceleration. All you have to do is build a highway type that has an additional lane, then connect the additional lane to a single-lane highway, and that’s it – instant ramp.
In terms of
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