The Elder Scrolls 6 may be "five-plus years away" according to Phil Spencer, but at least we'll have Skyblivion before then. The team of volunteers remaking Oblivion in Skyrim's engine as part of the larger Elder Scrolls Renewal project announced in January that Skyblivion would be done by 2025—or earlier if enough new volunteers chip in. The team's latest update is a 10-minute video detailing its progress so far, and the roadmap to that release date.
Skyblivion's to-do list includes landscaping more of the world map's cells, of which 87% are already done, including all 803 cells of Blackwood—where you'll find the city of Leyawiin, The Drunken Dragon Inn, a couple of my favorite Daedric shrines, and a whole lot of swamps. There are 40 spaces that exist beyond the world map, however, like the land inside a painting you visit in the sidequest A Brush With Death, as well as the Daedric realms on the other side of Oblivion gates, which are being saved for last. (And which will apparently have «MUCH more diversity» than they did in Oblivion.)
Once cells have been landscaped they can be navmeshed, overlaying the pathing information that tells NPCs where to walk. «We're currently around a third of the way through this mammoth task,» the team says, «which means that NPCs and quests are fully functional in those completed parts of the map.» Of the 199 quests from Oblivion, 97 are currently playable in Skyblivion, with another 25 described as work-in-progress. The entire Dark Brotherhood questline is among the playable ones, which will please its many fans, while the Thieves Guild and main storyline are the least complete.
Oblivion wouldn't be Oblivion without its often quirky systems, and Skyblivion is bringing a bunch of them
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