During the hearing for the FTC's current case against Microsoft, Xbox boss Phil Spencer explained that part of the reason the company bought ZeniMax Media, the holding company that owns Bethesda Softworks, was the fear that Starfield might not come to Xbox. Bethesda had made a timed exclusivity deal with Sony for two of its other games, which would keep them off Xbox until a year after release.
«When we acquired ZeniMax one of the impetus for that is that Sony had done a deal for Deathloop and Ghostwire [Tokyo]… to pay Bethesda to not ship those games on Xbox,» Spencer said, via The Verge. «So the discussion about Starfield when we heard that Starfield was potentially also going to end up skipping Xbox, we can't be in a position as a third-place console where we fall further behind on our content ownership so we've had to secure content to remain viable in the business.»
Spencer explained to the court that releasing games on both consoles handed money to Sony that it then used against its competitor. «Every time we ship a game on PlayStation… Sony captures 30% of the revenue that we do on their platform and then they use that money among other revenue that they have to do things to try to reduce Xbox’s survival on the market,» he said. «We try to compete, but as I said, over the last 20 years we've failed to do that effectively.»
On the question of whether that meant The Elder Scrolls 6 would be exclusive to Xbox and PC, Spencer remained vague. «I think we've been a little unclear on what platforms it's launching on, given how far out the game is,» he said Spencer. «It's difficult for us right now to nail down.»
The first Bethesda game to skip PlayStation since the acquisition was Redfall, released in May, which hasn't
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