Blizzard has responded to the Season 2 Mythic+ affix feedback and noted some upcoming changes, especially to the brand new affixes.
Greetings!We’ve been watching everyone play Mythic+ on the PTR and monitoring feedback, and wanted to take a moment to share some thoughts on where things are at.Overall, we’re seeing a lot of the type of gameplay we’d hoped to see from our updated level 7 affixes, but we also see room to improve and are looking to make a number of changes for our next round of testing based on player feedback: • Afflicted now has less health and has more consistent spawn behavior. ○ The Afflicted affix is meant to incentivize a greater focus on dispel utility, while also offering players with healing spells an alternative solution in cases where dispel availability is more limited or where other enemies have threatening dispellable abilities.
○ This is mostly working out, but their health (especially at higher key levels) is a bit too high for healing to feel like a practical option.• Incorporeal is now immune to damage and has more consistent spawn behavior. ○ The Incorporeal affix plays a similar role to Afflicted, but with emphasis on crowd control utility.
○ A few things we're hoping to smooth out include both the rate at which these spawn (sometimes too many at once), and the ease with which crowd control can be accidentally broken once applied. ○ We are discussing a change to Incorporeal Beings that would cause them to fade away when combat with non-Incorporeal Beings has ended.• Explosive now has less health and has more consistent spawn behavior.
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