Blizzard seems to have heard players’ prayers. The Overwatch team announced Thursday that it’s bringing back 6v6 matches after controversially removing them for Overwatch 2 — for testing purposes, at least.
In a blog post, the team revealed that it’s running two 6v6 tests in the upcoming season 14. The first will be a week into the season, which begins on December 10, and will be trying out a new Open Queue-type scenario where players can change characters on the fly, but must fill at least one of the roles without going over three per team. So you can’t switch to Genji if you already have three damage heroes.
Recommended VideosThe second, which will take place sometime in the middle of the season and will go back to the 2-2-2 composition (so two damage, two tanks, and two support per team), but will incorporate Overwatch 2 changes. The post doesn’t specify what these are, but it will integrate the lessening of crowd control.
Related“Part of this series of tests is to not only judge our player’s appetite for larger team sizes, but for us to explore different ways that we might implement a change without running into the same problems we had previously,” the post reads.
Season 13: Spellbinder Official Trailer | Overwatch 2Overwatch debuted with a 6v6 format, but that led to problems with team composition, especially in the early days when there weren’t role limits. That made it difficult for the developers to balance the heroes, and once role limits were introduced, it caused issues with long queue times and resulted in broken meta builds that made the game tougher in more competitive play.
Blizzard switched to 5v5 for Overwatch 2, which proved to be unpopular. It wasn’t a deal-breaker for people who wanted to keep playing Overwatch, but it changed up the game considerably — and not
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